Miles Tallia
Software Engineer | Graphic Designer
(917) 635 - 1650 - milestallia@gmail.com - Github - LinkedIn
Highly motivated Software Engineering student seeking a Spring/Summer Co-op. With experience in collaborative project management, game mechanics, UI creation, and full-stack development.
Skills
Coding Expertise:
HTML, CSS, Java, C, C#, C++ , MySQL, React, Javascript, Python
Adobe Tools:
Illustrator, Photoshop, Premier Pro
3D Programs:
Autodesk Maya, Autodesk Inventor, Solidworks
Soft Skills:
Hard-working, Time Management, Presenting, Fast Learner, Problem Solving, Computers
Languages:
English, Spanish
Projects
Arcane
Oasis
Feb '24
Worked with Unity to create a miniature “collecting” game where the player runs around collecting resources.
Personally worked on player movement, spawning/despawning entities, and collisions.
Use WASD or arrows to move and 1&2 for different attacks.
SHMUP
Project
Feb '24 - Mar '24
Used Unity to build a classic “Shoot 'em Up” style game where you fight a continuously growing number of ships.
Created all the sprites using cloud-based vector graphic software.
Applied object-oriented programming practices for the use of variable enemy ships.
Thoroughly playtested the game, removing bugs and scaling difficulty as required.
Use WASD or arrows to move and Spacebar to shoot.
Waterfountain
Website
Oct '22
A researched dive into the world of waterfountains in the form of a website.
Personally coded in html and css, no sourced code.
Multi-User
Dungeon
Feb '24 - May '24
Created a command line graphics game in Java where a player runs through a dungeon, collecting treasure and killing monsters.
Personally acted as the team lead for our four-person group; leading team meetings, organizing our schedule, and initiating the appointing of tasks.
Also planned and implemented thorough patterns for the tile system, mapping system, and display system.
Experience
Town Square Partnership
Graphic Designer & Website Manager
Sept '23 - current
In charge of maintaining and updating a subscription-based website as well as the production of most of the visual content.
Julia Ousley
Graphic Designer & Website Manager
Aug '23 - Aug '24
Helped set up a personal website displaying a long career in sculpture and the arts.
Created multiple vector files to specification which were used by CNC machines to cut-out stainless steel figures for a sculpture.
Gilbert Hsiao
Graphic Designer
Mar '22 - current
Created multiple vector files to specification which were used by CNC machines to create stencils used for a mural.
Experience - Baja
RIT Baja is a competitive automotive engineering team which designs, builds, and races a one-seater off-road buggy each year. While RIT Baja isn't software focused, my time in baja has given me valuable experience in assessing problems, designing solutions, and then testing and reworking them with my team. Seeing these year-long projects coalese has taught me a lot about project management, time management, and so much more.
Driver Controls Lead
Aug '24 - current
Lead subsystem meetings, and integrate with the electronics team, the composites team, and theframe team to place/manufacture components for driver controls purposes.
Website Manager
Aug '23 - current
In charge of maintaining the team website, adding minor functionalities, and maintaining the javascript database.
Salesteam Member
Sep '23 - current
Salesteam member, presenting a business pitch to a panel of judges about why our team is their best choice.
Secretary
Jun '23 - Jun '24
Secretary for the team (23-24), in charge of maintaining sponsor relations, increasing team morale, organizing new member acquisition, and setting up the team apparel order.
Other Positions Held
- Jig Designer
- Graphic Designer
- Ergonomics Lead
- Frame Team Member
- Manual Machinist
Education
Rochester Institute of Technology
Major: Software Engineering
Minors: Game Design, Digital Literature and Comparative Media, Furniture Design
Aug '22 - expected May '27
GPA - ???